Dark Souls- 8
Dark Souls II-8
Dark Souls III- 15
It also looks like the 3rd installment is definitely the frontrunner for best bosses, but all of that could change! You'll just have to check back to find out!
Dark Souls II
Around the halfway point of your foray into No-Man's Wharf, you'll discover a bell that summons a ship to your location. Once you've defeated the soldiers on the upper deck, you descend down into the brig and come face to face... to face with this boss.
The Flexile Sentry is a pair of reptilian warriors conjoined together, putting on interesting spin on the gank fight since the boss is in one location. The really cool part is that both sides have different fighting styles, forcing to adapt on the fly and switch back and forth constantly between the quick swordwork or the slow but heavy hitting clubs. Also, the water in the hold slowly rises throughout the fight, forcing you to stay aggressive. And you know how much I hate that. *wink wink*
Lore wise this guy is responsible for ferrying Undead off to the Lost Bastille, as per King Vendrick's wishes to rid his kingdom of them. You fight a couple of others later in the game, but by then you're used to their tactics.
This is a gimmick I wouldn't mind seeing implemented again, perhaps with a little more aggression on the bosses part.
30) Gaping Dragon
"Oh look at that guy! He's so cute, peeking his head over the side of th- HOLY CRAP!!"
- My initial thoughts on the Gaping Dragon
This guy looks like he came straight out of a Resident Evil game, what with the disjointed body and over abundance of teeth. According to lore this monstrosity is a descendant of the Everlasting Dragons but his ravenous hunger turned him into this toothy nightmare.
The Gaping Dragon is located at the bottom of the Depths, and you face him in an enormous cavern. He looks a little odd bent over backwards, but still manages to be intimidating from the moment you see the full beast.
This fight can be daunting, but as long as you cut off his tail (netting you a greataxe in the process) and stay out from underneath him, you should be fine. You can summon both Solaire of Astora and Lautrec of Carim to aid you in this battle.
Just do yourself a favor and kill the channeler up above the boss. The last thing you need is for an already hard-hitting boss to get a buff.
29) The Lost Sinner
Dark Souls II
So I'm not gonna lie, I kind of struggled when deciding where to put the Lost Sinner. Of the four plot bosses in the second game (her, Old Iron King, The Rotten and The Duke's Dear Freja) she is my favorite. That was strictly going off of the fight itself, which is a decent one in its own right.
Unless you've progressed a lot farther than necessary and overcome the Belfry Gargoyles (remember those guys back from the first post? Screw those guys), you'll find yourself fighting the Lost Sinner in a very dark room. She's got some hard hitting attacks, but is nothing you're not ready for.
Then I got around to checking out the lore. All of the aforementioned bosses take on the role of a lord from the first game (Rotten=Nito, Iron King=Four Kings, Freja=Seath, which leaves Sinner=Bed of Chaos). Both the Sinner's armor set and Sweet Shalquoir (the talking cat!) reveal that the Sinner exiled herself to the Bastille and punishes herself eternally for attempting to redo the First Flame. Who else tried to do that? None other than the Witch of Izalith, who is believed to have become the Bed of Chaos.
And what do you see crawling into the Sinner's Mask right before the fight? The same bug that controls the Bed of Chaos. Dun dun duuuun!
28) Iudex Gundyr
Dark Souls III
By far the best of the tutorial bosses, Gundyr presents a good challenge for first time players. He's pretty fast, and hits decently hard, but at the same time isn't someone impossible to overcome. He's fairly easy to dodge and presents long opportunities to punish him.
Halfway through the fight he decides to unleash a terrifying, serpentine monster from his body, but most tactics are still the same. Dodge, attack, dodge, you get it.
Gundyr was, like us, supposed to link the First Flame and extend the Age of Fire. When he arrived at the Firelink Shrine, he discovered he had come too late; his Fire Keeper had long since died, the Flame was gone and the world was covered in darkness.
Gundyr then took on a new role: if he couldn't be Lord of Cinder, he would serve as a test for all who followed in his steps. And that's when our story starts. We journey to the Firelink Shrine and find this once mighty warrior, awaiting our challenge.
However, this isn't the last we'll see of ol' Gundyr. But you'll just have to be patient.