Games: Ruby, Sapphire, and Emerald
This generation seems to be the black sheep of the Pokemon game family, and it does has it's share of good and bad. Let's knock the bad stuff out of the way first, shall we?
Honestly, that's really the part of these games I didn't like (people do like to complain about how there's WAY too much water, the music is weird, etc., but these don't bother me). Teams Aqua and Magma were kinda weird, but the remakes did them a bit more justice. So what's great about this gen?
These games revamped the concept of EVs and IVs, which I'll talk about in tomorrow's post. They also introduced Natures, which allows certain stats in a Pokemon to grow better. Perhaps the biggest game changer came in the form of Abilities, which gave each Pokemon a special power that would in some way affect them in battle (and a couple outside).
Like Gen V, I feel this was one of the more creative sets of Pokemon. The Gym Leaders, Elite Four and Champion (Steven!) were a good bunch, and one of the Gym Leaders was even your dad! That was a neat twist. Your rival is kinda lackluster, which was a bit disappointing. You do however take another train somewhat under your wing named Wally, which made up for the other rival a bit.
Another small side note about something I really enjoyed was the concept of Secret Bases. I don't know why, but I love getting to decorate my own place and making it unique! Contests, while I didn't much care for them, was a neat side adventure alongside the standard gym formula.
Favorite Pokemon from this Generation:
Aggron, Sceptile, Swampert, Metagross, Flygon, Salamence and the Legendary Rayquaza.
Team I used my first playthrough:
Swampert, Aggron, Dusclops, Armaldo, Salamence, and Rayquaza (yes, a legendary)